AI Insights · Timothy · January 2025
Top 5 Slime Games on Android in Central America, Q4 2024
Explore the performance trends of the top 5 slime games on Android in Central America during Q4 2024, with insights into downloads, revenue, and active users.
In the fourth quarter of 2024, the top slime games on Android in Central America showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each game according to Sensor Tower data.
Bruno – My Talking Slime Pet from Dramaton saw its weekly revenue fluctuate, peaking at $67 in early December. Download trends were inconsistent, but a notable surge to 50.5K was observed in the last week of December. Active users experienced a rise from 497.9K to 523.3K over the quarter.
Super Slime Simulator: DIY Art, also by Dramaton, had minimal revenue changes with a peak of $15 in late November. Downloads consistently grew, reaching 12.8K in mid-December. Active users increased from 21.6K to 32.1K by the end of December.
Super Big Slime: Black Hole 3D by Supercent, Inc. showed slight revenue fluctuations, with a maximum of $15 at the start of the quarter. Downloads peaked at 18.8K in mid-December, while active users spiked dramatically to 209.3K by the end of the quarter.
My Talking Slimy Slime Pet Cat from Pixeland OU maintained steady revenue, reaching $2.2K in the final week of December. Downloads varied, with a high of 14.7K in early December. Active users rose from 33.5K to 41.2K by quarter-end.
Lastly, Slime Pet: My Squishy Friend by HIGAME Jsc recorded no revenue but showed a gradual increase in downloads, peaking at 4.3K mid-December. Active users grew steadily, starting at 5.8K and reaching 15.7K by the close of the quarter.
These insights underline the dynamic nature of the slime game genre in Central America. For more detailed analytics, visit Sensor Tower.